Heritages
Five peoples walk the treaty's roads, and two curses walk over them.
Letters, briefs and reports can be shown with their own typography. Automatic keeps that only while none of your settings above ask otherwise.
Everything the game knows, written down: commands and systems, the places in the world, and what there is to do in them.
Five peoples walk the treaty's roads, and two curses walk over them.
The world keeps two clocks and one calendar.
— · levels 1–55
Guard of the Seal, Knight of the Seal, Commander, Voice of the Crown: the four kingdoms' ladders of honour all climb toward a thing…
The gods do not walk in Atlas.
The drowned hosts are not a haunting.
Thornhold's founders burned their records in the town's first generation, thoroughly, and the Book of the Second Wall spends four careful pages not saying…
The first road in the world crossed its first river here, and every faith arrived at the crossing with the same revelation and the…
The Remembered is reached by rite: so runs the temple law, and the law is true and incomplete.
At the top of the world, past the last cairn and the end of weather, stands a fortress no crown built, holding a gate…