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Bestiary

Everything the game knows, written down: commands and systems, the places in the world, and what there is to do in them.

Merfolk

A merfolk figure with a scaled lower body and finned forearms, hair floating as if still underwater.

Amphibian

A hunched amphibian, wet mottled skin and long-fingered hands, throat sac swelling.

Plant

An animate plant, thorned vines twisted into limbs, a heavy bloom where a head would be.

Bat

A large bat in flight, wing membranes stretched thin, nose leaf above an open mouth.

Rodent

An oversized rodent, chisel teeth and a scaled naked tail, whiskers pushed forward.

Insect

A cluster of chitinous insects, wings and jointed legs overlapping into one mass.

Chimeric

A beast of mismatched parts: a lion's body, a second horned head set at the shoulder, a serpent for a tail.

Draconic

A small wingless drake, scaled and long-tailed, a crest of spines running back from the skull.

Feline

A big cat mid-stalk, shoulder blades riding high, tail held low and straight behind it.

Goblinoid

A wiry goblinoid in scavenged leather, notched blade held low at the hip, ears laid back.