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Bestiary

Everything the game knows, written down: commands and systems, the places in the world, and what there is to do in them.

Mimic

A wooden chest split open into a lined maw, long tongue lolling over far too many teeth.

Boar

A tusked boar with a bristled ridge along the spine, head already lowered to charge.

Mustelid

A low long-bodied mustelid, broad flat skull and heavy digging claws.

Bovine

A massive horned bull, neck and shoulders overbuilt, breath steaming from wide nostrils.

Reptile

A large monitor lizard, loose scaled skin and a whip of a tail, tongue out and tasting the air.

Cephalopod

A large cephalopod, bulbous mantle and coiling arms, suckers catching the light along their length.

Serpent

A thick coiled serpent, head raised clear of the coil, hood slightly spread.

Dragon

A long-necked scaled dragon, ribbed wing membranes half furled, horns swept back flat along the skull.

Behemoth

A vast four-legged behemoth, slabbed hide over a humped back, tusks curving up from a heavy lower jaw.

Giant

A towering humanoid giant in hide and scavenged iron, one shoulder built heavier than the other around an old break.