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Denizen

Mimic

A wooden chest split open into a lined maw, long tongue lolling over far too many teeth.

How it fights

A predator fights like something that has done this before and expects to again. It opens carefully, watches what you do with the first exchange, and commits only when the answer suits it. Nothing about it is overwhelming and nothing about it is forgiving either: it will take any opening you leave, and it is patient enough to wait for one rather than make its own.

Field notes

A mimic is a chest until it is not, and it is a chest in a place where a chest would be, which is the cruelty of it. It has been waiting longer than the dust on it suggests. It cannot follow far and does not try; the ones that ate well simply wait for the next. Old blood in the grain of the lid, and a lock that has never been turned, are the tells, and a chest that is very slightly warm is the last one.

Where it is met

Met in The Glass Reach, by travellers of levels 1 to 45.

Known by these names

Known by these names: mist-lurker, fur trapper, glass-field lurker, ledge lurker, stream lurker and stairhead lurker.

The roll

Under this kind stand four of the common sort, three tough and one champion.

Where to look

Kin on this ground

Met in the same places.

The record

Nobody has written it into a codex yet.

Your record

Sign in to see what your characters know about it. The codex widens as you meet a thing; ten encounters make a record. Sign in.

Generated from the game, 17 August 2026.