Dungeons
Private delves that fit the party that enters them.
Letters, briefs and reports can be shown with their own typography. Automatic keeps that only while none of your settings above ask otherwise.
Help
Commands, systems and how things work.
Private delves that fit the party that enters them.
A companion that stands between you and the blow.
The capstone of crafting: what a finished piece can still become.
How the world reads on your screen is yours to set.
Your own shorthand for the things you type most.
The line you type on, and what it tells you.
Who you want to hear from, and who you do not.
The open map, and how to read it.
Every settlement has its own troubles, and somebody at the plaza who will pay you to look into them.
The Hall of Lore is written in two places, and Wardens hold the pen for one of them.