Bosses
Seventy-nine world bosses and worldlords are catalogued, and about a dozen walk at any hour.
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Commands, systems and how things work.
Seventy-nine world bosses and worldlords are catalogued, and about a dozen walk at any hour.
Every calling has its own story, and a mentor to tell it.
How to be in a room without being in it.
Every settlement has its own troubles, and somebody at the plaza who will pay you to look into them.
The Hall of Lore is written in two places, and Wardens hold the pen for one of them.
Service calls, paid in kind.
The map is a thing you own, not a thing you have.
The map is wide, and a mount is how you cross it faster than walking.
The world is written in roles, and you choose what colour each role wears.
The Hall of Lore keeps the world's book.