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Bosses

Seventy-nine world bosses and worldlords are catalogued, and about a dozen walk at any hour.

Seventy-nine world bosses and worldlords are catalogued, and about a dozen walk at any hour. The rest are asleep, not missing.

bosses lists every one with its state: AWAKE (and where), ASLEEP (scheduled; when it next wakes), APEX LOCKED (Gargantua the Great Behemoth wakes only when the six elemental worldlords fall in one cycle; the line says how many of six are down), EMERGENT (the eight primordials manifest when their element's charge fills), HIDDEN (summoned by a lost artifact, then locked out after death), and NO GROUND, which is the only state that means a build gap: no room in the world fits that boss's biome and band, so it can never wake on its own until ground is built or its spec widened.

bosses <key> is one in detail; bosses wake <key> forces any of them, the Apex included; bosses reseat puts a stranded boss (Limbo, a settlement, the Remembered) back on legitimate ground, the same check the roam tick runs every cycle. vnum <name> answers from this catalogue when nothing stands under the name.

See also: help system, help festivals.

Syntax

bosses
bosses 
bosses wake 
bosses reseat

Examples

bosses
bosses behemoth
bosses wake wyrm_king

Generated from the game, 15 August 2026.