Skip to content

Kingdom Allegiance

Four banners and one oath. Standing earned by deeds, eight ranks to climb, an insignia everyone can read, and a week as a turncoat if you break it.

Kingdom Missions

Four crowns, four envoys, four arcs: the sworn's work, and the history it uncovers rank by rank.

Town Quests

Every settlement's own stories, and the thread that opens its history.

Craft Quests

Eight requesters, four bands each, paid in the materials the trade itself uses.

Town Quests

Every settlement has its own troubles, and somebody at the plaza who will pay you to look into them.

The Four Banners

One oath, four crowns, and a week as a turncoat if you break it.

Standing and Rank

Eight ranks, earned by deeds and missions, and a tithe that buys a little rank but never the top.

Pantheon

Eight gods, and favour that never decays.