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Denizen

Watch-Captain Ordrun

A watch-captain frozen upright at his post, rimed cloak and helm, ice grown thick along the one shoulder he has leaned into the wind with for ninety years.

Distinguishing feature: a campaign-scarred face and a nose broken and reset badly.

How it fights

This is the end of a raid, and it is not a thing to be met alone or by surprise. It has been built to be brought down by a company that knows what it is walking into, and it will not be worn away by persistence the way ordinary danger is. Expect it to change how it fights partway through, and expect the fight to be lost, when it is lost, to something nobody was watching.

It belongs to the ice, where the cold is a second opponent and it has had far longer to get used to that than you have.

Where it is met

Met in The Rimewatch, by travellers of levels 30 to 35.

What it leaves

It leaves an artifact shard.

Where to look

Kin on this ground

Met in the same places.

The record

Nobody has written it into a codex yet.

Your record

Sign in to see what your characters know about it. The codex widens as you meet a thing; ten encounters make a record. Sign in.

Generated from the game, 17 August 2026.