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Raid Bosses

Everything the game knows, written down: commands and systems, the places in the world, and what there is to do in them.

the Firstborn of the Maw

A dragonkin elder too old to fly and too vast for its burrow, wings shrunken flat against its back.

the Old King

A seated king in a plain crown dusted with ash, patient and unhurried, not a tyrant, which is the terrible thing.

the Grand Precentor

All four elements fused into one chorister: stone shot through with ice, flame and moving air.

the Tide-Regent

A drowned regent standing bowed under the weight of a coral crown left deliberately half-made, still waiting on a king who has not come.

the Librarian

A librarian of the unwritten, lamp lowered, closing the aisles behind it as it comes.

the Fordkeeper

A keeper robed in river-grey, barefoot on wet stone, old past any guessing.

the Keeper at the Door

A courteous doorkeeper filling a doorway's exact width, hands folded, a ring of keys at the belt that no longer opens anything.

the Gate-Captain

A gate-captain in a frost-welded harness, body squared away from you and the head turned back over one shoulder, spear grounded with both hands…