How it fights
A caster is dangerous at a distance and considerably less so once you have closed. It spends the opening of a fight making the ground between you expensive to cross, and if it is allowed to keep that distance it will simply keep spending. Reaching it is the whole fight. What happens after you arrive is usually brief.
Field notes
The aberrations belong to no ground and are found where the ground is wrong: where the walls run at angles that do not meet, where the water stands uphill. They drift rather than walk and watch with more eyes than they need. They are not hungry as other things are hungry. A place gone quiet with the animals fled and the moss grown pale is a place one has taken, and the taking is not finished.
Where it is met
Met in the Massing, the Ash Swarm, Patient Maze, Gullet of Sereth Isles, the Drowned Sanctum, Blind Undercroft, Meltway of White Interior and Wind-Scoured Strand, by travellers of levels 5 to 40.
What it leaves
Worth hunting for the ward and fire resistance it leaves behind, when it leaves anything.
The roll
Under this kind stand ten of the least sort, ten of the common sort, eight tough, 52 elite and one worldlord, and 19 named: Ashdan, the Second of the restless dead, Ashdis, the Fang of cult, Ashgath, the Herald of the restless dead, Ashrek, the Right Hand of scavenger crews, Ashrow, the Keeper of the Way of a hidden cult, Ashvan, the Voice of the restless dead, Kerrek, the Quartermaster of a hidden cult, Kerwen, the Quartermaster of the restless dead, Maelrow, the Right Hand of monster, Narrek, the Old One of monster, Raudis, the Keeper of the Way of a hidden cult, Raugrin, the Fang of scavenger crews, Torkell, the Right Hand of scavenger crews, Ulfmaw, the Voice of the restless dead, Veldan, the Old One of the restless dead, Velkell, the Second of undead, Velmaw, the Voice of the restless dead, Velth, the Second of the restless dead and Vordis, the Right Hand of a hidden cult.
Where to look
Named under this kind
- Ashdan, the Second of the restless dead (the Forgotten Reliquary)
- Ashdis, the Fang of cult (the Drowned Sanctum)
- Ashgath, the Herald of the restless dead (Cold Crypt of Ash Interior)
- Ashrek, the Right Hand of scavenger crews (Old Boneyard of Ash Interior)
- Ashrow, the Keeper of the Way of a hidden cult (Blind Undercroft)
- Ashvan, the Voice of the restless dead (Root Deeps of Northern Karan Coast)
- Kerrek, the Quartermaster of a hidden cult (Pillared Temple of Sundering Wall)
- Kerwen, the Quartermaster of the restless dead (Cold Crypt of Southern Marches)
- Maelrow, the Right Hand of monster (Cold Maw)
- Narrek, the Old One of monster (Hungry Maw)
- Raudis, the Keeper of the Way of a hidden cult (Meltway of White Interior)
- Raugrin, the Fang of scavenger crews (Patient Maze)
- Torkell, the Right Hand of scavenger crews (the Ash Swarm)
- Ulfmaw, the Voice of the restless dead (Quiet Vault)
- Veldan, the Old One of the restless dead (Wind-Scoured Strand)
- Velkell, the Second of undead (the Massing)
- Velmaw, the Voice of the restless dead (Spring of Karan Heartland)
- Velth, the Second of the restless dead (Gullet of Sereth Isles)
- Vordis, the Right Hand of a hidden cult (Abandoned Sanctum of Karan Heartland)
Kin on this ground
Met in the same places.
The record
Nobody has written it into a codex yet.
Your record
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Generated from the game, 27 August 2026.

