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Bestiary

Everything the game knows, written down: commands and systems, the places in the world, and what there is to do in them.

Mother Ashka, the Gravespeaker

A gravespeaker in ash-grey vestments, a long red-inked list held open in both hands, the true power in a city of the dead.

Coren Sunhaven, the Admiral-King

A weathered admiral-king seated on his throne beneath a hanging sun-rotted mainsail, sword grounded point-down before him, eyes set on open water.

Ignathar the Ember Spirit

A towering figure of living flame, its outline guttering where it meets the air, embers shedding upward.

Glacius the Rime Spirit

A glittering horror of animate frost, limbs faceted like split ice, cold fog spilling from every joint.

Terravore the Stone Spirit

A shambling mass of animate rock, slabs grinding against one another, older strata showing through the breaks.

Zephyra the Gale Spirit

A cyclone given a will, the suggestion of a face turning within a spiral of wind and torn debris.

the Aether Devourer

An impossible geometry of teeth and eyes folding through itself, edges that do not meet where they should.

the Verdant Wrath

A colossus of thorn and root with a hollow where a heart would be, old bones caught and held in the tangle.

the Arbiter of Veritas

A faceless angel of judgement, too many wings folded close, a pair of iron scales hanging level from one hand.

Nihil, the Void Maw

A wound in the air roughly the shape of a mouth, the space around its edge bending inward into nothing.