How it fights
It walks the world rather than waiting at the end of anything, which means the first warning most people get is that it is already there. A prepared group handles it. Someone alone and out of position usually does not, and the difference between those two states is often a single wrong turning.
Where it is met
It haunts the desert and wasteland, and is not always there.
What it leaves
It leaves an artifact shard.
The record
Nobody has written it into a codex yet.
Your record
Sign in to see what your characters know about it. The codex widens as you meet a thing; ten encounters make a record. Sign in.
Generated from the game, 17 August 2026.

