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Watchlink

The world on your wrist, without a password.

The world on your wrist, without a password.

The Apple Watch app is a COMPANION, not a second player: it signs on beside your character as a read-only mirror of the cues the world sends you (a name spoken on a channel, a mail arriving, a level, a quest done, health falling into danger and climbing back out) and taps them out as haptics. It cannot act, cannot speak, and cannot push the iPad off your character: under the one-session rule a real second login would, and this is not one.

PAIRING. From any signed-in session, terminal included, watchlink new mints a pairing code: eight letters and digits shown once, grouped in fours for reading aloud (9M4K-Q7RT), good for ten minutes and for one sign-on. Type it on the watch and it attaches. The letters O, I and L are never in a code, and the watch forgives you if you type them anyway. Minting again replaces an outstanding code; watchlink revoke kills it; watchlink alone tells you whether a code is outstanding or a watch has paired.

The code is a password while it lives: read it off your own screen and nowhere else.

See also: help status, help communication.

Syntax

watchlink
watchlink new
watchlink revoke

Examples

watchlink new

Generated from the game, 15 August 2026.